Combat data
Status Effects Database
Track verified elemental buildup, status triggers, weaknesses, and repeated-proc behavior.
System overview
Elemental attacks build a meter beneath an enemy health bar. Filling it triggers the corresponding status, adds damage, and causes a reaction; repeated applications become harder to build.
Verified buildup behavior
- Boss weaknesses are displayed beside the boss health bar.
- Weapon attacks, parries, Koo skills, Bloom Arts, and Koo equipment can contribute elemental buildup.
- Filling the buildup meter triggers extra damage and a reaction.
- Repeating the same status on one target requires progressively more buildup.
Named launch effects
Status records
Burning
A verified elemental status used as a trigger for Koo's Magmatic Mantle mod.
Shocked
A verified elemental status used as a trigger for Koo's Shocking Vigor mod.
Drench
A buildup type applied by Spring Storm's water attacks.
Poison
A buildup type applied by poison weapons and attacks.
Acid
A buildup type applied by acid weapons such as Hazebringer.